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The Logo programming language, developed in the late 1960s, is an educational programming language designed to teach programming concepts through a simple and intuitive syntax. Logo is notable for its use of turtle graphics, where a graphical cursor called a ‘turtle’ can be controlled by commands to draw shapes and patterns on the screen. It emphasizes procedural and functional programming paradigms, allowing users to create algorithms and solve problems in a structured manner. Logo has been widely used in educational settings to introduce students to programming concepts and promote computational thinking skills.
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